Sunday, 30 March 2014

Galaxian Fix

For all those people that downloaded the type-in from episode 27, and got fed up with being killed by previously destroyed aliens, there is a new fixed version of the game thanks to Jason.

This new fix includes quite a few corrections including graphic glitches and code fixes to the original listing. So head over to type-in-corner and download yourself the latest version.

My thanks again go to Jason for his hard work.

Sunday, 23 March 2014

The Spectrum Show #27

Welcome to The Spectrum Show, the show dedicated to the Sinclair ZX Spectrum.

In this episode I take a look at the news from April 1985.
I review the ZX Interface 1 and ZX Microdrive.
I review some older games.
I take a look at a newer game and end the show with Type-In Corner.

The game featured in Type-In Corner will be available to download from this blog.


Monday, 17 March 2014

TSS 16k Edition

A new series of YouTube videos has begun. The Spectrum Show 16K edition has been in the offing for quite a few months now, but never seemed to quite make it.

The whole idea came from my Friday night gaming sessions. After a long week at work, I enjoyed loading up games on real hardware and taking out all my frustration on whatever appeared on the screen. This could be simple shoot-em-ups, racing games or anything that was quick to load. This obviously favoured 16k games.

Playing on real hardware was great and really added something to the games, especially when the game cassette and inlay was stood in front of you. I wanted to get this experience across, but despite hours of trying, I failed to do that.

I rigged up a camcorder to capture the games played on my TV, this didn’t seem to look right though. I then plugged in my composite capture device, which produced good results, but also added more time and effort to what essentially was a quick fix of real gaming.

The whole idea of quick gaming was lost, and so eventually I opted for the normal approach, emulation. I still load up original games on real hardware to play, but for the show I switch to emulation for the capture process.

Spectrum games in 16K were for the original machine, when 48k was just a dream. These games were often dirty arcade conversions with character based movement and bleeper sounds, but some were very high quality.

This series of videos looks at a variety of 16K games, from the very basic poor arcade clones, to the highly polished releases from Ultimate Play The Game.

For viewers of The Spectrum Show, this little deviation will not encroach on the time dedicated to the show.

These videos are produced during the times when either all the work is complete, or the times when I simply would not commit a lot of time to the show. Don’t worry, the shows will continue, and these little snippets are an added bonus.


Saturday, 15 March 2014

Bedrooms to Billions

FROM BEDROOMS TO BILLIONS tells the remarkable, true story of how the creativity and vision of a small number of individuals from around the United Kingdom, pioneered in shaping the billion dollar video games industry which today, dominates the modern entertainment landscape.

The current ‘Backer’ or ‘Pre-Order’ version of ‘From Bedrooms to Billions,’ with iconic Oliver Frey designed cover will no longer be available to buy in its current format after 31st May 2014!

This ‘pre-order’ or ‘backer version’ version will be unique and highly collectable because it is only for those who supported the project, funding the film’s production by pre-ordering via crowdfunding campaigns on Indiegogo, Kickstarter and later from the film’s website (

The window to become a backer and receive this unique version of the film and to be included in the one and only issue of copies closes 31st May 2014.

Go and order now!

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