My Old AGD tutorials have been received very well despite not actually completing them. With AGD moving to version 3.0 and beyond, I thought it was time to update them and finally complete them.
I have decided it would be easier to make videos rather than type out all of the stuff in my head. This way you can see how things work, pause the video and work along at your own pace.
I have completed nearly 3 hours of video so far, taking you from loading up AGD to a complete, multi-screen platform game. I have plans to extend the series and extra ones to cover the more in-depth features.
Basic Tutorials 1 to 10 - below
Part 1: The emulator, setting up the game screen, the control keys and the character set editor.
Part 2: Blocks, walls, platforms and building a playing screen.
Part 3: Player Sprite creation, placement, animation and movement
Part 4: Enemy sprite creation, placement animation and movement.
Part 5: Deadly blocks. Text Messages. Lives and Score.
Part 6: Object creation, placement and collection.
Part 7: Sounds. Beeper and AY.
Part 8: Multi screens and map.
Part 9: Killing and completing the game.
Part 10: Final debug, collision distance and creating a basic Loader.